Tuesday, March 13, 2018

OUGD603 Brief 05: Colour Palette

Colour Palette:

We needed a bright, bold colour palette to make the game as engaging as possible.

Initial Colours



We initially went with very bright colours, we noticed however that it could potentially look to childish and not suited to a more mature audience.



After seeing an image online I felt that it had a visually strong colour palette with more muted pastel colours which could work for our design.



I created a swatch from this for us to work from.



We all felt that this helped to make the game look more mature, but still has a playful and fun feel.

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